

Cax - Game and trailer released!
My Cax assignment is finally completed, is now playable! Don't forget to also check out the trailer I created for it! Download Cax via...


Cax - Final elements
As the deadline approaches fast, I had to commit myself to finishing the game much harder than earlier. And as a result, I have made...


Cax - Visual game treatment slides
As part of our assignment, we were required to create two visual treatment slides for our game, similar to a pitch. For the first one, I...


Cax - Improved components
Throughout the past few weeks, I have gradually been adding and improving many of the game mechanics to Cax. Such features include new...


Cax - Initial build
This blog post details on the first stages of development of Cax in GameMaker: Studio. As of now, the game is aiming for a 1080p...


Cax - Paper prototype
As part of planning, we were assigned to create a paper prototype of the game. This is used to test out various gameplay elements before...
Cax - Game treatment
Game Pitch for Cax Game Story Abstract Cax is intended to be a 2D platform game where the player controls Cax, an outsider hooxtak who...


Cax - Game background draft
Game background This is the draft background of Kovoloa Island that I created for Cax. Using GIMP and a Wacom Intuos tablet, I made...
Cax - Propp's list/Premise
For the Propp's list, I have developed a rough 151-word outline of the story of Cax, which includes who Cax is himself, his flaws, how he...


Cax - Character moodboard
As part of my Game Design studies, we were required to design our protagonist for our 2D platform game. The character I created is called...